Tuesday, September 9, 2014

Exploring Animation Principles in Maya: Secondary Action

Video 2

Rotated the arm and set a key so the figure can look at his watch


Set a frame with a weight of one so the arm drops back down

in the head layer, rotated the head to look at the watch

set a key for the eye dart

Video 3

animated the character looking up slightly


shifted the arm slightly and set a key

Opened the fingers and set a key.

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